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icetAddTile -- add a tile to the logical display.

Bugs

       All processes must specify the same tiles in the same order. IceT will assume this even though it is  not
       explicitly detected or enforced.

Description

       Adds  a tile to the tiled display. Every process, whether actually displaying a tile or not, must declare
       the tiles in the display and which processes drive them with icetResetTiles and icetAddTile.  Thus,  each
       process  calls  icetAddTile once for each tile in the display, and all processes must declare them in the
       same order.

       The parameters x, y, width, and height define the tile's viewport in the logical global display  much  in
       the  same  way glViewport declares a region in a physical display in OpenGL .IceT places no limits on the
       extents of the logical global display. That is, there are no limits on the values of x and y.   They  can
       extend as far as they want in both the positive and negative directions.

       IceT  will  project  its images onto the region of the logical global display that just covers all of the
       tiles. Therefore, shifting all the tiles in the logical global display by the same amount  will  have  no
       real overall effect.

       The  display_rank parameter identifies the rank of the process that will be displaying the given tile. It
       is assumed that the output of the rendering window of the given process is projected onto the space in  a
       tiled  display  given  by  x,  y,  width,  and  height.   Each tile must have a valid rank (between 0 and
       $ICET_NUM_PROCESSES - 1$). Furthermore, no process may be displaying more than one tile.

Errors

ICET_INVALID_VALUE
               Raised if display_rank is not a valid process  rank,  if  display_rank  is  already  assigned  to
              another  tile,  or  if width or height is smaller than 1. If this error is raised, nothing is done
              and -1 is returned.

Name

icetAddTile--addatiletothelogicaldisplay.

Return Value

       Returns the index of the tile created or -1 if the tile could not be created.

See Also

icetResetTiles(3), icetPhysicalRenderSize(3)

IceT Reference                                    June  7, 2011                                   icetAddTile(3)

Synopsis

       #include <IceT.h>

       int icetAddTile(   IceTInt        x,
                          IceTInt        y,
                          IceTSizeType   width,
                          IceTSizeType   height,
                          int            display_rank  );

Warnings

       None.

See Also