io_uring_recvmsg_out - access data from multishot recvmsg
Contents
Description
These functions are used to access data in the payload delivered by io_uring_prep_recvmsg_multishot(3).
msgh should point to the structmsghdr submitted with the request.
io_uring_recvmsg_validate(3) will validate a buffer delivered by io_uring_prep_recvmsg_multishot(3) and
extract the io_uring_recvmsg_out if it is valid, returning a pointer to it or else NULL.
The structure is defined as follows:
struct io_uring_recvmsg_out {
__u32 namelen; /* Name byte count as would have been populated
* by recvmsg(2) */
__u32 controllen; /* Control byte count */
__u32 payloadlen; /* Payload byte count as would have been returned
* by recvmsg(2) */
__u32 flags; /* Flags result as would have been populated
* by recvmsg(2) */
};
* io_uring_recvmsg_name(3)
returns a pointer to the name in the buffer.
* io_uring_recvmsg_cmsg_firsthdr(3)
returns a pointer to the first cmsg in the buffer, or NULL.
* io_uring_recvmsg_cmsg_nexthdr(3)
returns a pointer to the next cmsg in the buffer, or NULL.
* io_uring_recvmsg_payload(3)
returns a pointer to the payload in the buffer.
* io_uring_recvmsg_payload_length(3)
Calculates the usable payload length in bytes.
Name
io_uring_recvmsg_out - access data from multishot recvmsg
See Also
io_uring_prep_recvmsg_multishot(3) liburing-2.2 July 26, 2022 io_uring_recvmsg_out(3)
Synopsis
#include<liburing.h>structio_uring_recvmsg_out*io_uring_recvmsg_validate(void*buf,intbuf_len,structmsghdr*msgh);void*io_uring_recvmsg_name(structio_uring_recvmsg_out*o);structcmsghdr*io_uring_recvmsg_cmsg_firsthdr(structio_uring_recvmsg_out*o,structmsghdr*msgh);structcmsghdr*io_uring_recvmsg_cmsg_nexthdr(structio_uring_recvmsg_out*o,structmsghdr*msgh,structcmsghdr*cmsg);void*io_uring_recvmsg_payload(structio_uring_recvmsg_out*o,structmsghdr*msgh);unsignedintio_uring_recvmsg_payload_length(structio_uring_recvmsg_out*o,intbuf_len,structmsghdr*msgh);
