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load_bmp_pf - Packfile version of load_bmp. Allegro game programming library.

Description

       A version of load_bmp() which reads from a packfile. Example:

          PACKFILE *packfile;
          BITMAP *bmp;

          packfile = pack_fopen("mybitmap.bmp", F_READ);
          if (!packfile)
             abort_on_error("Couldn't open mybitmap.bmp");

          bmp = load_bmp_pf(packfile, pal);
          if (!bmp)
             abort_on_error("Error loading mybitmap.bmp");

Name

       load_bmp_pf - Packfile version of load_bmp. Allegro game programming library.

Return Value

       Returns  a  pointer  to the bitmap or NULL on error. Remember that you are responsible for destroying the
       bitmap when you are finished with it to avoid memory leaks.

See Also

load_bmp(3alleg4), expackf(3alleg4)

Allegro                                           version 4.4.3                             load_bmp_pf(3alleg4)

Synopsis

#include<allegro.h>BITMAP*load_bmp_pf(PACKFILE*f,RGB*pal);

See Also