POLYTYPE_ATEX_LIT, POLYTYPE_PTEX_LIT - Polygon rendering mode type Allegro game programming library.
Contents
Description
Like POLYTYPE_ATEX and POLYTYPE_PTEX, but the global color_map table (for 256-color modes) or blender
function (for non-MMX truecolor modes) is used to blend the texture with a light level taken from the `c'
value in the vertex structure. This must only be used after you have set up the color mapping table or
blender functions!
Name
POLYTYPE_ATEX_LIT, POLYTYPE_PTEX_LIT - Polygon rendering mode type Allegro game programming library.
See Also
polygon3d(3alleg4), POLYTYPE_ATEX(3alleg4), POLYTYPE_PTEX(3alleg4), color_map(3alleg4), ex3d(3alleg4) Allegro version 4.4.3 POLYTYPE_ATEX_LIT(3alleg4)
Synopsis
#include<allegro.h>#definePOLYTYPE_ATEX_LIT#definePOLYTYPE_PTEX_LIT
