POLYTYPE_GRGB - Polygon rendering mode type Allegro game programming library.
Contents
Description
A gouraud shaded polygon which interpolates RGB triplets rather than a single color. In 256-color modes
this uses the global rgb_map table to convert the result to an 8-bit paletted color, so it must only be
used after you have set up the RGB mapping table! The colors for each vertex are taken from the `c'
value, which is interpreted as a 24-bit RGB triplet (0xFF0000 is red, 0x00FF00 is green, and 0x0000FF is
blue).
Name
POLYTYPE_GRGB - Polygon rendering mode type Allegro game programming library.
See Also
polygon3d(3alleg4), rgb_map(3alleg4), ex3d(3alleg4) Allegro version 4.4.3 POLYTYPE_GRGB(3alleg4)
Synopsis
#include<allegro.h>#definePOLYTYPE_GRGB
