SDL_GetGamepadAppleSFSymbolsNameForButton - Return the sfSymbolsName for a given button on a gamepad on
Contents
Availability
This function is available since SDL 3.2.0.
Function Parameters
gamepad
the gamepad to query.
button a button on the gamepad.
Header File
Defined in SDL3/SDL_gamepad.h
Name
SDL_GetGamepadAppleSFSymbolsNameForButton - Return the sfSymbolsName for a given button on a gamepad on
Apple platforms.
Return Value
Returns the sfSymbolsName or NULL if the name can't be found.
See Also
•(3), SDL_GetGamepadAppleSFSymbolsNameForAxis(3) Simple Directmedia Layer SDL 3.2.10 SDL_GetGamepadAppleSFSymbolsNameForButton(3)
Synopsis
#include"SDL3/SDL.h"constchar*SDL_GetGamepadAppleSFSymbolsNameForButton(SDL_Gamepad*gamepad,SDL_GamepadButtonbutton);
