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SDL_GetGamepadAppleSFSymbolsNameForButton - Return the sfSymbolsName for a given button on a gamepad on

Availability

       This function is available since SDL 3.2.0.

Function Parameters

gamepad
              the gamepad to query.

       button a button on the gamepad.

Header File

       Defined in SDL3/SDL_gamepad.h

Name

       SDL_GetGamepadAppleSFSymbolsNameForButton  -  Return the sfSymbolsName for a given button on a gamepad on
       Apple platforms.

Return Value

       Returns the sfSymbolsName or NULL if the name can't be found.

See Also

(3), SDL_GetGamepadAppleSFSymbolsNameForAxis(3)

Simple Directmedia Layer                           SDL 3.2.10       SDL_GetGamepadAppleSFSymbolsNameForButton(3)

Synopsis

#include"SDL3/SDL.h"constchar*SDL_GetGamepadAppleSFSymbolsNameForButton(SDL_Gamepad*gamepad,SDL_GamepadButtonbutton);

See Also