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SDL_JoyButtonEvent - Joystick button event structure

Description

SDL_JoyButtonEvent is a member of the SDL_Event union and is used when an event of type SDL_JOYBUTTONDOWN
       or SDL_JOYBUTTONUP is reported.

       A  SDL_JOYBUTTONDOWN  or  SDL_JOYBUTTONUP event occurs when ever a user presses or releases a button on a
       joystick. The field which is the index of the joystick that reported the event and button is the index of
       the button (for a more detailed explaination see the Joysticksection). state is the current state or the
       button which is either SDL_PRESSED or SDL_RELEASED.

Name

       SDL_JoyButtonEvent - Joystick button event structure

See Also

SDL_Event, JoystickFunctions, SDL_JoystickEventState, SDL_JoystickGetButton

SDL                                          Tue 11 Sep 2001, 22:59                        SDL_JoyButtonEvent(3)

Structure Data

typeSDL_JOYBUTTONDOWN or SDL_JOYBUTTONUPwhich               Joystick device index

       button              Joystick button index

       stateSDL_PRESSED or SDL_RELEASED

Structure Definition

       typedef struct{
         Uint8 type;
         Uint8 which;
         Uint8 button;
         Uint8 state;
       } SDL_JoyButtonEvent;

See Also