SDL_Rect - Defines a rectangular area
Contents
Description
A SDL_Rect defines a rectangular area of pixels. It is used by SDL_BlitSurface to define blitting regions
and by several other video functions.
Name
SDL_Rect - Defines a rectangular area
See Also
SDL_BlitSurface, SDL_UpdateRect
SDL Tue 11 Sep 2001, 23:01 SDL_Rect(3)
Structure Data
x,y Position of the upper-left corner of the rectangle
w,h The width and height of the rectangle
Structure Definition
typedef struct{
Sint16 x, y;
Uint16 w, h;
} SDL_Rect;
