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SDL_AUDIO_FRAMESIZE - Calculate the size of each audio frame (in bytes) from an SDL_AudioSpec.

Availability

       This macro is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                             SDL_AUDIO_FRAMESIZE(3)

Description

       This  reports on the size of an audio sample frame: stereo Sint16 data (2 channels of 2 bytes each) would
       be 4 bytes per frame, for example.

Macro Parameters

x      an SDL_AudioSpec to query.

Name

       SDL_AUDIO_FRAMESIZE - Calculate the size of each audio frame (in bytes) from an SDL_AudioSpec.

Return Value

       Returns the number of bytes used per sample frame.

Synopsis

#include<SDL3/SDL_audio.h>#defineSDL_AUDIO_FRAMESIZE(x)(SDL_AUDIO_BYTESIZE((x).format)*(x).channels)

Thread Safety

       It is safe to call this macro from any thread.

See Also