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SDL_AUDIO_MASK_FLOAT - Mask of bits in an SDL_AudioFormat that contain the floating point flag.

Availability

       This macro is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                            SDL_AUDIO_MASK_FLOAT(3)

Description

       Generally one should use SDL_AUDIO_ISFLOAT instead of this macro directly.

Name

       SDL_AUDIO_MASK_FLOAT - Mask of bits in an SDL_AudioFormat that contain the floating point flag.

Synopsis

#include<SDL3/SDL_audio.h>#defineSDL_AUDIO_MASK_FLOAT(1u<<8)

See Also