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SDL_CloseAudioDevice - Close a previously-opened audio device.

Availability

       This function is available since SDL 3.2.0.

Description

       The application should close open audio devices once they are no longer needed.

       This  function may block briefly while pending audio data is played by the hardware, so that applications
       don't drop the last buffer of data they supplied if terminating immediately afterwards.

Function Parameters

devid  an audio device id previously returned by SDL_OpenAudioDevice().

Name

       SDL_CloseAudioDevice - Close a previously-opened audio device.

See Also

SDL_OpenAudioDevice(3)

Simple Directmedia Layer                           SDL 3.2.20                            SDL_CloseAudioDevice(3)

Synopsis

#include<SDL3/SDL_audio.h>voidSDL_CloseAudioDevice(SDL_AudioDeviceIDdevid);

Thread Safety

       It is safe to call this function from any thread.

See Also