SDL_DEFINE_COLORSPACE - A macro for defining custom SDL_Colorspace
Contents
Availability
This macro is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.10 SDL_DEFINE_COLORSPACE(3)
Description
For example, defining SDL_COLORSPACE_SRGB
looks like this:
SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_RGB,
SDL_COLOR_RANGE_FULL,
SDL_COLOR_PRIMARIES_BT709,
SDL_TRANSFER_CHARACTERISTICS_SRGB,
SDL_MATRIX_COEFFICIENTS_IDENTITY,
SDL_CHROMA_LOCATION_NONE)
Header File
Defined in SDL3/SDL_pixels.h
Name
SDL_DEFINE_COLORSPACE - A macro for defining custom SDL_Colorspace
formats.
Return Value
Returns a format value in the style of SDL_Colorspace .
Synopsis
#include"SDL3/SDL.h"#defineSDL_DEFINE_COLORSPACE(type,range,primaries,transfer,matrix,chroma).BI(((Uint32)(type)<<28)|((Uint32)(range)<<24)|((Uint32)(chroma)<<20)|.BI((Uint32)(primaries)<<10)|((Uint32)(transfer)<<5)|((Uint32)(matrix)<<0))
Thread Safety
It is safe to call this macro from any thread.
