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SDL_DestroyTexture - Destroy the specified texture.

Availability

       This function is available since SDL 3.2.0.

Description

       Passing NULL or an otherwise invalid texture will set the SDL error message to "Invalid texture".

Function Parameters

texture
              the texture to destroy.

Name

       SDL_DestroyTexture - Destroy the specified texture.

See Also

SDL_CreateTexture(3), SDL_CreateTextureFromSurface(3)

Simple Directmedia Layer                           SDL 3.2.20                              SDL_DestroyTexture(3)

Synopsis

#include<SDL3/SDL_render.h>voidSDL_DestroyTexture(SDL_Texture*texture);

Thread Safety

       This function should only be called on the main thread.

See Also