SDL_DestroyTexture - Destroy the specified texture.
Contents
Availability
This function is available since SDL 3.2.0.
Description
Passing NULL or an otherwise invalid texture will set the SDL error message to "Invalid texture".
Function Parameters
texture
the texture to destroy.
Name
SDL_DestroyTexture - Destroy the specified texture.
See Also
SDL_CreateTexture(3), SDL_CreateTextureFromSurface(3) Simple Directmedia Layer SDL 3.2.20 SDL_DestroyTexture(3)
Synopsis
#include<SDL3/SDL_render.h>voidSDL_DestroyTexture(SDL_Texture*texture);
Thread Safety
This function should only be called on the main thread.
