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SDL_DestroyWindow - Destroy a window.

Availability

       This function is available since SDL 3.2.0.

Description

       Any child windows owned by the window will be recursively destroyed as well.

       Note that on some platforms, the visible window may not actually be removed from the screen until the SDL
       event loop is pumped again, even though the

       SDL_Window
        is no longer valid after this call.

Function Parameters

window the window to destroy.

Header File

       Defined in SDL3/SDL_video.h

Name

       SDL_DestroyWindow - Destroy a window.

See Also

(3), SDL_CreatePopupWindow(3), (3), SDL_CreateWindow(3), (3), SDL_CreateWindowWithProperties(3)

Simple Directmedia Layer                           SDL 3.2.10                               SDL_DestroyWindow(3)

Synopsis

#include"SDL3/SDL.h"voidSDL_DestroyWindow(SDL_Window*window);

Thread Safety

       This function should only be called on the main thread.

See Also