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SDL_DuplicateSurface - Creates a new surface identical to the existing surface.

Availability

       This function is available since SDL 3.2.0.

Description

       If the original surface has alternate images, the new surface will have a reference to them as well.

       The returned surface should be freed with

       SDL_DestroySurface ().

Function Parameters

surface
              the surface to duplicate.

Header File

       Defined in SDL3/SDL_surface.h

Name

       SDL_DuplicateSurface - Creates a new surface identical to the existing surface.

Return Value

       ( SDL_Surface
        *) Returns a copy of the surface or NULL on failure; call SDL_GetError () for more information.

See Also

(3), SDL_DestroySurface(3)

Simple Directmedia Layer                           SDL 3.2.10                            SDL_DuplicateSurface(3)

Synopsis

#include"SDL3/SDL.h"SDL_Surface*SDL_DuplicateSurface(SDL_Surface*surface);

Thread Safety

       This function is not thread safe.

See Also