SDL_EGL_SetAttributeCallbacks - Sets the callbacks for defining custom EGLAttrib arrays for EGL
Contents
Availability
This function is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.10 SDL_EGL_SetAttributeCallbacks(3)
Description
Callbacks that aren't needed can be set to NULL.
NOTE: These callback pointers will be reset after
SDL_GL_ResetAttributes .
Function Parameters
platformAttribCallback
callback for attributes to pass to eglGetPlatformDisplay. May be NULL.
surfaceAttribCallback
callback for attributes to pass to eglCreateSurface. May be NULL.
contextAttribCallback
callback for attributes to pass to eglCreateContext. May be NULL.
userdata
a pointer that is passed to the callbacks.
Header File
Defined in SDL3/SDL_video.h
Name
SDL_EGL_SetAttributeCallbacks - Sets the callbacks for defining custom EGLAttrib arrays for EGL
initialization.
Synopsis
#include"SDL3/SDL.h"voidSDL_EGL_SetAttributeCallbacks(SDL_EGLAttribArrayCallbackplatformAttribCallback,SDL_EGLIntArrayCallbacksurfaceAttribCallback,SDL_EGLIntArrayCallbackcontextAttribCallback,void*userdata);
Thread Safety
This function should only be called on the main thread.
