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SDL_EndGPURenderPass - Ends the given render pass.

Availability

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.10                            SDL_EndGPURenderPass(3)

Description

       All  bound  graphics  state  on  the  render  pass command buffer is unset. The render pass handle is now
       invalid.

Function Parameters

render_pass
              a render pass handle.

Header File

       Defined in SDL3/SDL_gpu.h

Name

       SDL_EndGPURenderPass - Ends the given render pass.

Synopsis

#include"SDL3/SDL.h"voidSDL_EndGPURenderPass(SDL_GPURenderPass*render_pass);

See Also