SDL_Flip - Swaps screen buffers
Contents
Description
On hardware that supports double-buffering, this function sets up a flip and returns. The hardware will
wait for vertical retrace, and then swap video buffers before the next video surface blit or lock will
return. On hardware that doesn't support double-buffering, this is equivalent to calling
SDL_UpdateRect(screen,0,0,0,0)
The SDL_DOUBLEBUF flag must have been passed to SDL_SetVideoMode, when setting the video mode for this
function to perform hardware flipping.
Name
SDL_Flip - Swaps screen buffers
Return Value
This function returns 0 if successful, or -1 if there was an error.
See Also
SDL_SetVideoMode, SDL_UpdateRect, SDL_Surface
SDL Tue 11 Sep 2001, 23:01 SDL_Flip(3)
Synopsis
#include"SDL.h"intSDL_Flip(SDL_Surface*screen);
