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SDL_Gamepad - The structure used to identify an SDL gamepad

Availability

       This struct is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                                 SDL_Gamepad(3type)

Name

       SDL_Gamepad - The structure used to identify an SDL gamepad

Synopsis

#include<SDL3/SDL_gamepad.h>typedefstructSDL_GamepadSDL_Gamepad;

See Also