SDL_Gamepad - The structure used to identify an SDL gamepad
Contents
Availability
This struct is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_Gamepad(3type)
Name
SDL_Gamepad - The structure used to identify an SDL gamepad
Synopsis
#include<SDL3/SDL_gamepad.h>typedefstructSDL_GamepadSDL_Gamepad;
