SDL_GamepadAxisEvent - Gamepad axis motion event structure (event.gaxis.*)
Contents
Availability
This struct is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_GamepadAxisEvent(3type)
Name
SDL_GamepadAxisEvent - Gamepad axis motion event structure (event.gaxis.*)
Synopsis
#include<SDL3/SDL_events.h>typedefstructSDL_GamepadAxisEvent{SDL_EventTypetype;/**<SDL_EVENT_GAMEPAD_AXIS_MOTION*/Uint32reserved;Uint64timestamp;/**<Innanoseconds,populatedusingSDL_GetTicksNS()*/SDL_JoystickIDwhich;/**<Thejoystickinstanceid*/Uint8axis;/**<Thegamepadaxis(SDL_GamepadAxis)*/Uint8padding1;Uint8padding2;Uint8padding3;Sint16value;/**<Theaxisvalue(range:-32768to32767)*/Uint16padding4;}SDL_GamepadAxisEvent;