logo
Free, unlimited AI code reviews that run on commit
git-lrc git-lrc GitHub Install Now We'd appreciate a star git-lrc - Free, unlimited AI code reviews that run on commit | Product Hunt git-lrc - Free, unlimited AI code reviews that run on commit | Product Hunt

SDL_GetCurrentRenderOutputSize - Get the current output size in pixels of a rendering context.

Availability

       This function is available since SDL 3.2.0.

Description

       If  a  rendering target is active, this will return the size of the rendering target in pixels, otherwise
       return the value of

       SDL_GetRenderOutputSize ().

       Rendering target or not, the output will be adjusted by the current logical presentation state,  dictated
       by

       SDL_SetRenderLogicalPresentation ().

Function Parameters

renderer
              the rendering context.

       w      a pointer filled in with the current width.

       h      a pointer filled in with the current height.

Header File

       Defined in SDL3/SDL_render.h

Name

       SDL_GetCurrentRenderOutputSize - Get the current output size in pixels of a rendering context.

Return Value

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

See Also

(3), SDL_GetRenderOutputSize(3)

Simple Directmedia Layer                           SDL 3.2.10                  SDL_GetCurrentRenderOutputSize(3)

Synopsis

#include"SDL3/SDL.h"boolSDL_GetCurrentRenderOutputSize(SDL_Renderer*renderer,int*w,int*h);

Thread Safety

       This function should only be called on the main thread.

See Also