SDL_GetCurrentRenderOutputSize - Get the current output size in pixels of a rendering context.
Contents
Availability
This function is available since SDL 3.2.0.
Description
If a rendering target is active, this will return the size of the rendering target in pixels, otherwise
return the value of
SDL_GetRenderOutputSize ().
Rendering target or not, the output will be adjusted by the current logical presentation state, dictated
by
SDL_SetRenderLogicalPresentation ().
Function Parameters
renderer
the rendering context.
w a pointer filled in with the current width.
h a pointer filled in with the current height.
Header File
Defined in SDL3/SDL_render.h
Name
SDL_GetCurrentRenderOutputSize - Get the current output size in pixels of a rendering context.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
See Also
•(3), SDL_GetRenderOutputSize(3) Simple Directmedia Layer SDL 3.2.10 SDL_GetCurrentRenderOutputSize(3)
Synopsis
#include"SDL3/SDL.h"boolSDL_GetCurrentRenderOutputSize(SDL_Renderer*renderer,int*w,int*h);
Thread Safety
This function should only be called on the main thread.
