SDL_GetGamepadGUIDForID - Get the implementation-dependent GUID of a gamepad.
Contents
Availability
This function is available since SDL 3.2.0.
Description
This can be called before any gamepads are opened.
Function Parameters
instance_id
the joystick instance ID.
Header File
Defined in SDL3/SDL_gamepad.h
Name
SDL_GetGamepadGUIDForID - Get the implementation-dependent GUID of a gamepad.
Return Value
( SDL_GUID ) Returns the GUID of the selected gamepad. If called on an invalid index, this function
returns a zero GUID.
See Also
•(3), SDL_GUIDToString(3), •(3), SDL_GetGamepads(3) Simple Directmedia Layer SDL 3.2.10 SDL_GetGamepadGUIDForID(3)
Synopsis
#include"SDL3/SDL.h"SDL_GUIDSDL_GetGamepadGUIDForID(SDL_JoystickIDinstance_id);
