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SDL_GetGamepadGUIDForID - Get the implementation-dependent GUID of a gamepad.

Availability

       This function is available since SDL 3.2.0.

Description

       This can be called before any gamepads are opened.

Function Parameters

instance_id
              the joystick instance ID.

Header File

       Defined in SDL3/SDL_gamepad.h

Name

       SDL_GetGamepadGUIDForID - Get the implementation-dependent GUID of a gamepad.

Return Value

       (  SDL_GUID  )  Returns  the  GUID  of the selected gamepad. If called on an invalid index, this function
       returns a zero GUID.

See Also

(3), SDL_GUIDToString(3), (3), SDL_GetGamepads(3)

Simple Directmedia Layer                           SDL 3.2.10                         SDL_GetGamepadGUIDForID(3)

Synopsis

#include"SDL3/SDL.h"SDL_GUIDSDL_GetGamepadGUIDForID(SDL_JoystickIDinstance_id);

See Also