SDL_GetGamepadMappingForID - Get the mapping of a gamepad.
Contents
Availability
This function is available since SDL 3.2.0.
Description
This can be called before any gamepads are opened.
Function Parameters
instance_id
the joystick instance ID.
Name
SDL_GetGamepadMappingForID - Get the mapping of a gamepad.
Return Value
when it is no longer needed.
See Also
SDL_GetGamepads(3), SDL_GetGamepadMapping(3) Simple Directmedia Layer SDL 3.2.20 SDL_GetGamepadMappingForID(3)
Synopsis
#include<SDL3/SDL_gamepad.h>char*SDL_GetGamepadMappingForID(SDL_JoystickIDinstance_id);
