SDL_GetGamepadName - Get the implementation-dependent name for an opened gamepad.
Contents
Availability
This function is available since SDL 3.2.0.
Function Parameters
gamepad
a gamepad identifier previously returned by SDL_OpenGamepad ().
Header File
Defined in SDL3/SDL_gamepad.h
Name
SDL_GetGamepadName - Get the implementation-dependent name for an opened gamepad.
Return Value
Returns the implementation dependent name for the gamepad, or NULL if there is no name or the identifier
passed is invalid.
See Also
•(3), SDL_GetGamepadNameForID(3) Simple Directmedia Layer SDL 3.2.10 SDL_GetGamepadName(3)
Synopsis
#include"SDL3/SDL.h"constchar*SDL_GetGamepadName(SDL_Gamepad*gamepad);
