SDL_GetGamepadPathForID - Get the implementation dependent path of a gamepad.
Contents
Availability
This function is available since SDL 3.2.0.
Description
This can be called before any gamepads are opened.
Function Parameters
instance_id
the joystick instance ID.
Name
SDL_GetGamepadPathForID - Get the implementation dependent path of a gamepad.
Return Value
for more information.
See Also
SDL_GetGamepadPath(3), SDL_GetGamepads(3) Simple Directmedia Layer SDL 3.2.20 SDL_GetGamepadPathForID(3)
Synopsis
#include<SDL3/SDL_gamepad.h>constchar*SDL_GetGamepadPathForID(SDL_JoystickIDinstance_id);
