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SDL_GetGamepadProductForID - Get the USB product ID of a gamepad, if available.

Availability

       This function is available since SDL 3.2.0.

Description

       This  can  be  called  before  any  gamepads  are opened. If the product ID isn't available this function
       returns 0.

Function Parameters

instance_id
              the joystick instance ID.

Name

       SDL_GetGamepadProductForID - Get the USB product ID of a gamepad, if available.

Return Value

       Returns the USB product ID of the selected gamepad. If called on an invalid index, this function  returns
       zero.

See Also

SDL_GetGamepadProduct(3), SDL_GetGamepads(3)

Simple Directmedia Layer                           SDL 3.2.20                      SDL_GetGamepadProductForID(3)

Synopsis

#include<SDL3/SDL_gamepad.h>Uint16SDL_GetGamepadProductForID(SDL_JoystickIDinstance_id);

See Also