SDL_GetGamepadProductForID - Get the USB product ID of a gamepad, if available.
Contents
Availability
This function is available since SDL 3.2.0.
Description
This can be called before any gamepads are opened. If the product ID isn't available this function
returns 0.
Function Parameters
instance_id
the joystick instance ID.
Name
SDL_GetGamepadProductForID - Get the USB product ID of a gamepad, if available.
Return Value
Returns the USB product ID of the selected gamepad. If called on an invalid index, this function returns
zero.
See Also
SDL_GetGamepadProduct(3), SDL_GetGamepads(3) Simple Directmedia Layer SDL 3.2.20 SDL_GetGamepadProductForID(3)
Synopsis
#include<SDL3/SDL_gamepad.h>Uint16SDL_GetGamepadProductForID(SDL_JoystickIDinstance_id);
