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SDL_GetGamepadProductVersion - Get the product version of an opened gamepad, if available.

Availability

       This function is available since SDL 3.2.0.

Description

       If the product version isn't available this function returns 0.

Function Parameters

gamepad
              the gamepad object to query.

Name

       SDL_GetGamepadProductVersion - Get the product version of an opened gamepad, if available.

Return Value

       Returns the USB product version, or zero if unavailable.

See Also

SDL_GetGamepadProductVersionForID(3)

Simple Directmedia Layer                           SDL 3.2.20                    SDL_GetGamepadProductVersion(3)

Synopsis

#include<SDL3/SDL_gamepad.h>Uint16SDL_GetGamepadProductVersion(SDL_Gamepad*gamepad);

See Also