SDL_GetGamepadSensorData - Get the current state of a gamepad sensor.
Contents
Availability
This function is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_GetGamepadSensorData(3)
Description
The number of values and interpretation of the data is sensor dependent. See SDL_sensor.h for the details
for each type of sensor.
Function Parameters
gamepad
the gamepad to query.
type the type of sensor to query.
data a pointer filled with the current sensor state.
num_values
the number of values to write to data.
Name
SDL_GetGamepadSensorData - Get the current state of a gamepad sensor.
Return Value
for more information.
Synopsis
#include<SDL3/SDL_gamepad.h>boolSDL_GetGamepadSensorData(SDL_Gamepad*gamepad,SDL_SensorTypetype,float*data,intnum_values);
