SDL_GetGamepadSteamHandle - Get the Steam Input handle of an opened gamepad, if available.
Contents
Availability
This function is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_GetGamepadSteamHandle(3)
Description
Returns an InputHandle_t for the gamepad that can be used with Steam Input API:
https://partner.steamgames.com/doc/api/ISteamInput
Function Parameters
gamepad
the gamepad object to query.
Name
SDL_GetGamepadSteamHandle - Get the Steam Input handle of an opened gamepad, if available.
Return Value
Returns the gamepad handle, or 0 if unavailable.
Synopsis
#include<SDL3/SDL_gamepad.h>Uint64SDL_GetGamepadSteamHandle(SDL_Gamepad*gamepad);
