SDL_GetGamepadStringForButton - Convert from an SDL_GamepadButton enum to a string.
Contents
Availability
This function is available since SDL 3.2.0.
Function Parameters
button an enum value for a given SDL_GamepadButton.
Name
SDL_GetGamepadStringForButton - Convert from an SDL_GamepadButton enum to a string.
Return Value
Returns a string for the given button, or NULL if an invalid button is specified. The string returned is
of the format used by SDL_Gamepad mapping strings.
See Also
SDL_GetGamepadButtonFromString(3) Simple Directmedia Layer SDL 3.2.20 SDL_GetGamepadStringForButton(3)
Synopsis
#include<SDL3/SDL_gamepad.h>constchar*SDL_GetGamepadStringForButton(SDL_GamepadButtonbutton);
