SDL_GetGPUDeviceDriver - Returns the name of the backend used to create this GPU context.
Contents
Availability
This function is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_GetGPUDeviceDriver(3)
Function Parameters
device a GPU context to query.
Name
SDL_GetGPUDeviceDriver - Returns the name of the backend used to create this GPU context.
Return Value
Returns the name of the device's driver, or NULL on error.
Synopsis
#include<SDL3/SDL_gpu.h>constchar*SDL_GetGPUDeviceDriver(SDL_GPUDevice*device);
