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SDL_GetGPUSwapchainTextureFormat - Obtains the texture format of the swapchain for the given window.

Availability

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.10                SDL_GetGPUSwapchainTextureFormat(3)

Description

       Note that this format can change if the swapchain parameters change.

Function Parameters

device a GPU context.

       window an SDL_Window
               that has been claimed.

Header File

       Defined in SDL3/SDL_gpu.h

Name

       SDL_GetGPUSwapchainTextureFormat - Obtains the texture format of the swapchain for the given window.

Return Value

       ( SDL_GPUTextureFormat ) Returns the texture format of the swapchain.

Synopsis

#include"SDL3/SDL.h"SDL_GPUTextureFormatSDL_GetGPUSwapchainTextureFormat(SDL_GPUDevice*device,SDL_Window*window);

See Also