SDL_GetGPUSwapchainTextureFormat - Obtains the texture format of the swapchain for the given window.
Contents
Availability
This function is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.10 SDL_GetGPUSwapchainTextureFormat(3)
Description
Note that this format can change if the swapchain parameters change.
Function Parameters
device a GPU context.
window an SDL_Window
that has been claimed.
Header File
Defined in SDL3/SDL_gpu.h
Name
SDL_GetGPUSwapchainTextureFormat - Obtains the texture format of the swapchain for the given window.
Return Value
( SDL_GPUTextureFormat ) Returns the texture format of the swapchain.
Synopsis
#include"SDL3/SDL.h"SDL_GPUTextureFormatSDL_GetGPUSwapchainTextureFormat(SDL_GPUDevice*device,SDL_Window*window);
