SDL_GetGrabbedWindow - Get the window that currently has an input grab enabled.
Contents
Availability
This function is available since SDL 3.2.0.
Name
SDL_GetGrabbedWindow - Get the window that currently has an input grab enabled.
Return Value
Returns the window if input is grabbed or NULL otherwise.
See Also
SDL_SetWindowMouseGrab(3), SDL_SetWindowKeyboardGrab(3) Simple Directmedia Layer SDL 3.2.20 SDL_GetGrabbedWindow(3)
Synopsis
#include<SDL3/SDL_video.h>SDL_Window*SDL_GetGrabbedWindow(void);
Thread Safety
This function should only be called on the main thread.
