SDL_GetKeyboards - Get a list of currently connected keyboards.
Contents
Availability
This function is available since SDL 3.2.0.
Description
Note that this will include any device or virtual driver that includes keyboard functionality, including
some mice, KVM switches, motherboard power buttons, etc. You should wait for input from a device before
you consider it actively in use.
Function Parameters
count a pointer filled in with the number of keyboards returned, may be NULL.
Name
SDL_GetKeyboards - Get a list of currently connected keyboards.
Return Value
Returns a 0 terminated array of keyboards instance IDs or NULL on failure; call SDL_GetError() for more
information. This should be freed with SDL_free() when it is no longer needed.
See Also
SDL_GetKeyboardNameForID(3), SDL_HasKeyboard(3) Simple Directmedia Layer SDL 3.2.20 SDL_GetKeyboards(3)
Synopsis
#include<SDL3/SDL_keyboard.h>SDL_KeyboardID*SDL_GetKeyboards(int*count);
Thread Safety
This function should only be called on the main thread.
