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SDL_GetKeyboards - Get a list of currently connected keyboards.

Availability

       This function is available since SDL 3.2.0.

Description

       Note  that this will include any device or virtual driver that includes keyboard functionality, including
       some mice, KVM switches, motherboard power buttons, etc. You should wait for input from a  device  before
       you consider it actively in use.

Function Parameters

count  a pointer filled in with the number of keyboards returned, may be NULL.

Name

       SDL_GetKeyboards - Get a list of currently connected keyboards.

Return Value

       Returns  a  0 terminated array of keyboards instance IDs or NULL on failure; call SDL_GetError() for more
       information. This should be freed with SDL_free() when it is no longer needed.

See Also

SDL_GetKeyboardNameForID(3), SDL_HasKeyboard(3)

Simple Directmedia Layer                           SDL 3.2.20                                SDL_GetKeyboards(3)

Synopsis

#include<SDL3/SDL_keyboard.h>SDL_KeyboardID*SDL_GetKeyboards(int*count);

Thread Safety

       This function should only be called on the main thread.

See Also