SDL_GetKeyState - Get a snapshot of the current keyboard state
Contents
Description
Gets a snapshot of the current keyboard state. The current state is return as a pointer to an array, the
size of this array is stored in numkeys. The array is indexed by the SDLK_* symbols. A value of 1 means
the key is pressed and a value of 0 means its not. The pointer returned is a pointer to an internal SDL
array and should not be freed by the caller.
Note:
Use SDL_PumpEvents to update the state array.
Example
Uint8 *keystate = SDL_GetKeyState(NULL);
if ( keystate[SDLK_RETURN] ) printf("Return Key Pressed.
");
Name
SDL_GetKeyState - Get a snapshot of the current keyboard state
See Also
SDLKeySymbols, SDL_PumpEvents
SDL Tue 11 Sep 2001, 22:59 SDL_GetKeyState(3)
Synopsis
#include"SDL.h"Uint8*SDL_GetKeyState(int*numkeys);
