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SDL_GetNumJoystickAxes - Get the number of general axis controls on a joystick.

Availability

       This function is available since SDL 3.2.0.

Description

       Often,  the  directional  pad on a game controller will either look like 4 separate buttons or a POV hat,
       and not axes, but all of this is up to the device and platform.

Function Parameters

joystick
              an SDL_Joystick
               structure containing joystick information.

Header File

       Defined in SDL3/SDL_joystick.h

Name

       SDL_GetNumJoystickAxes - Get the number of general axis controls on a joystick.

Return Value

       Returns the number of axis controls/number of axes on success or -1 on failure; call SDL_GetError ()  for
       more information.

See Also

(3), SDL_GetJoystickAxis(3), (3), SDL_GetNumJoystickBalls(3), (3), SDL_GetNumJoystickButtons(3), (3),
       SDL_GetNumJoystickHats(3)

Simple Directmedia Layer                           SDL 3.2.10                          SDL_GetNumJoystickAxes(3)

Synopsis

#include"SDL3/SDL.h"intSDL_GetNumJoystickAxes(SDL_Joystick*joystick);

See Also