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SDL_GetRectUnionFloat - Calculate the union of two rectangles with float precision.

Availability

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.10                           SDL_GetRectUnionFloat(3)

Function Parameters

A      an SDL_FRect
               structure representing the first rectangle.

       B      an SDL_FRect
               structure representing the second rectangle.

       result an SDL_FRect
               structure filled in with the union of rectangles A and B .

Header File

       Defined in SDL3/SDL_rect.h

Name

       SDL_GetRectUnionFloat - Calculate the union of two rectangles with float precision.

Return Value

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

Synopsis

#include"SDL3/SDL.h"boolSDL_GetRectUnionFloat(constSDL_FRect*A,constSDL_FRect*B,SDL_FRect*result);

See Also