SDL_GetRenderDriver - Use this function to get the name of a built in 2D rendering driver.
Contents
Availability
This function is available since SDL 3.2.0.
Description
The list of rendering drivers is given in the order that they are normally initialized by default; the
drivers that seem more reasonable to choose first (as far as the SDL developers believe) are earlier in
the list.
The names of drivers are all simple, low-ASCII identifiers, like "opengl", "direct3d12" or "metal". These
never have Unicode characters, and are not meant to be proper names.
Function Parameters
index the index of the rendering driver; the value ranges from 0 to SDL_GetNumRenderDrivers () - 1.
Header File
Defined in SDL3/SDL_render.h
Name
SDL_GetRenderDriver - Use this function to get the name of a built in 2D rendering driver.
Return Value
Returns the name of the rendering driver at the requested index, or NULL if an invalid index was
specified.
See Also
•(3), SDL_GetNumRenderDrivers(3) Simple Directmedia Layer SDL 3.2.10 SDL_GetRenderDriver(3)
Synopsis
#include"SDL3/SDL.h"constchar*SDL_GetRenderDriver(intindex);
Thread Safety
It is safe to call this function from any thread.
