SDL_GetSurfaceColorKey - Get the color key (transparent pixel) for a surface.
Contents
Availability
This function is available since SDL 3.2.0.
Description
The color key is a pixel of the format used by the surface, as generated by SDL_MapRGB().
If the surface doesn't have color key enabled this function returns false.
Function Parameters
surface
the SDL_Surface structure to query.
key a pointer filled in with the transparent pixel.
Name
SDL_GetSurfaceColorKey - Get the color key (transparent pixel) for a surface.
Return Value
for more information.
See Also
SDL_SetSurfaceColorKey(3), SDL_SurfaceHasColorKey(3) Simple Directmedia Layer SDL 3.2.20 SDL_GetSurfaceColorKey(3)
Synopsis
#include<SDL3/SDL_surface.h>boolSDL_GetSurfaceColorKey(SDL_Surface*surface,Uint32*key);
Thread Safety
It is safe to call this function from any thread.
