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SDL_GetTextureSize - Get the size of a texture, as floating point values.

Availability

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.10                              SDL_GetTextureSize(3)

Function Parameters

texture
              the texture to query.

       w      a  pointer  filled  in  with  the width of the texture in pixels. This argument can be NULL if you
              don't need this information.

       h      a pointer filled in with the height of the texture in pixels. This argument can  be  NULL  if  you
              don't need this information.

Header File

       Defined in SDL3/SDL_render.h

Name

       SDL_GetTextureSize - Get the size of a texture, as floating point values.

Return Value

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

Synopsis

#include"SDL3/SDL.h"boolSDL_GetTextureSize(SDL_Texture*texture,float*w,float*h);

Thread Safety

       This function should only be called on the main thread.

See Also