SDL_GetTextureSize - Get the size of a texture, as floating point values.
Contents
Availability
This function is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.10 SDL_GetTextureSize(3)
Function Parameters
texture
the texture to query.
w a pointer filled in with the width of the texture in pixels. This argument can be NULL if you
don't need this information.
h a pointer filled in with the height of the texture in pixels. This argument can be NULL if you
don't need this information.
Header File
Defined in SDL3/SDL_render.h
Name
SDL_GetTextureSize - Get the size of a texture, as floating point values.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Synopsis
#include"SDL3/SDL.h"boolSDL_GetTextureSize(SDL_Texture*texture,float*w,float*h);
Thread Safety
This function should only be called on the main thread.
