SDL_GL_DestroyContext - Delete an OpenGL context.
Contents
Availability
This function is available since SDL 3.2.0.
Function Parameters
context
the OpenGL context to be deleted.
Header File
Defined in SDL3/SDL_video.h
Name
SDL_GL_DestroyContext - Delete an OpenGL context.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
See Also
•(3), SDL_GL_CreateContext(3) Simple Directmedia Layer SDL 3.2.10 SDL_GL_DestroyContext(3)
Synopsis
#include"SDL3/SDL.h"boolSDL_GL_DestroyContext(SDL_GLContextcontext);
Thread Safety
This function should only be called on the main thread.
