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SDL_GL_MakeCurrent - Set up an OpenGL context for rendering into an OpenGL window.

Availability

       This function is available since SDL 3.2.0.

Description

       The context must have been created with a compatible window.

Function Parameters

window the window to associate with the context.

       context
              the OpenGL context to associate with the window.

Name

       SDL_GL_MakeCurrent - Set up an OpenGL context for rendering into an OpenGL window.

Return Value

       for more information.

See Also

SDL_GL_CreateContext(3)

Simple Directmedia Layer                           SDL 3.2.20                              SDL_GL_MakeCurrent(3)

Synopsis

#include<SDL3/SDL_video.h>boolSDL_GL_MakeCurrent(SDL_Window*window,SDL_GLContextcontext);

Thread Safety

       This function should only be called on the main thread.

See Also