SDL_GL_MakeCurrent - Set up an OpenGL context for rendering into an OpenGL window.
Contents
Availability
This function is available since SDL 3.2.0.
Description
The context must have been created with a compatible window.
Function Parameters
window the window to associate with the context.
context
the OpenGL context to associate with the window.
Name
SDL_GL_MakeCurrent - Set up an OpenGL context for rendering into an OpenGL window.
Return Value
for more information.
See Also
SDL_GL_CreateContext(3) Simple Directmedia Layer SDL 3.2.20 SDL_GL_MakeCurrent(3)
Synopsis
#include<SDL3/SDL_video.h>boolSDL_GL_MakeCurrent(SDL_Window*window,SDL_GLContextcontext);
Thread Safety
This function should only be called on the main thread.
