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SDL_GPUBufferLocation - A structure specifying a location in a buffer.

Availability

       This struct is available since SDL 3.2.0.

Description

       Used when copying data between buffers.

Header File

       Defined in SDL3/SDL_gpu.h

Name

       SDL_GPUBufferLocation - A structure specifying a location in a buffer.

See Also

(3), SDL_CopyGPUBufferToBuffer(3)

Simple Directmedia Layer                           SDL 3.2.10                       SDL_GPUBufferLocation(3type)

Synopsis

#include"SDL3/SDL.h"typedefstructSDL_GPUBufferLocation{SDL_GPUBuffer*buffer;/**<Thebuffer.*/Uint32offset;/**<Thestartingbytewithinthebuffer.*/}SDL_GPUBufferLocation;

See Also