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SDL_GPUColorTargetDescription - A structure specifying the parameters of color targets used in a graphics

Availability

       This struct is available since SDL 3.2.0.

Header File

       Defined in SDL3/SDL_gpu.h

Name

       SDL_GPUColorTargetDescription - A structure specifying the parameters of color targets used in a graphics
       pipeline.

See Also

(3), SDL_GPUGraphicsPipelineTargetInfo(3type)

Simple Directmedia Layer                           SDL 3.2.10               SDL_GPUColorTargetDescription(3type)

Synopsis

#include"SDL3/SDL.h"typedefstructSDL_GPUColorTargetDescription{SDL_GPUTextureFormatformat;/**<Thepixelformatofthetexturetobeusedasacolortarget.*/SDL_GPUColorTargetBlendStateblend_state;/**<Theblendstatetobeusedforthecolortarget.*/}SDL_GPUColorTargetDescription;

See Also