SDL_GPUColorTargetDescription - A structure specifying the parameters of color targets used in a graphics
Contents
Availability
This struct is available since SDL 3.2.0.
Header File
Defined in SDL3/SDL_gpu.h
Name
SDL_GPUColorTargetDescription - A structure specifying the parameters of color targets used in a graphics
pipeline.
See Also
•(3), SDL_GPUGraphicsPipelineTargetInfo(3type) Simple Directmedia Layer SDL 3.2.10 SDL_GPUColorTargetDescription(3type)
Synopsis
#include"SDL3/SDL.h"typedefstructSDL_GPUColorTargetDescription{SDL_GPUTextureFormatformat;/**<Thepixelformatofthetexturetobeusedasacolortarget.*/SDL_GPUColorTargetBlendStateblend_state;/**<Theblendstatetobeusedforthecolortarget.*/}SDL_GPUColorTargetDescription;