SDL_GPUCubeMapFace - Specifies the face of a cube map.
Contents
Availability
This enum is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.10 SDL_GPUCubeMapFace(3type)
Description
Can be passed in as the layer field in texture-related structs.
Header File
Defined in SDL3/SDL_gpu.h
Name
SDL_GPUCubeMapFace - Specifies the face of a cube map.
Synopsis
#include"SDL3/SDL.h"typedefenumSDL_GPUCubeMapFace{SDL_GPU_CUBEMAPFACE_POSITIVEX,SDL_GPU_CUBEMAPFACE_NEGATIVEX,SDL_GPU_CUBEMAPFACE_POSITIVEY,SDL_GPU_CUBEMAPFACE_NEGATIVEY,SDL_GPU_CUBEMAPFACE_POSITIVEZ,SDL_GPU_CUBEMAPFACE_NEGATIVEZ}SDL_GPUCubeMapFace;