SDL_GPUFrontFace - Specifies the vertex winding that will cause a triangle to be determined to be front-
Contents
Availability
This enum is available since SDL 3.2.0.
Name
SDL_GPUFrontFace - Specifies the vertex winding that will cause a triangle to be determined to be front-
facing.
See Also
SDL_CreateGPUGraphicsPipeline(3) Simple Directmedia Layer SDL 3.2.20 SDL_GPUFrontFace(3type)
Synopsis
#include<SDL3/SDL_gpu.h>typedefenumSDL_GPUFrontFace{SDL_GPU_FRONTFACE_COUNTER_CLOCKWISE,/**<Atrianglewithcounter-clockwisevertexwindingwillbeconsideredfront-facing.*/SDL_GPU_FRONTFACE_CLOCKWISE/**<Atrianglewithclockwisevertexwindingwillbeconsideredfront-facing.*/}SDL_GPUFrontFace;