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SDL_GPUFrontFace - Specifies the vertex winding that will cause a triangle to be determined to be front-

Availability

       This enum is available since SDL 3.2.0.

Name

       SDL_GPUFrontFace  - Specifies the vertex winding that will cause a triangle to be determined to be front-
       facing.

See Also

SDL_CreateGPUGraphicsPipeline(3)

Simple Directmedia Layer                           SDL 3.2.20                            SDL_GPUFrontFace(3type)

Synopsis

#include<SDL3/SDL_gpu.h>typedefenumSDL_GPUFrontFace{SDL_GPU_FRONTFACE_COUNTER_CLOCKWISE,/**<Atrianglewithcounter-clockwisevertexwindingwillbeconsideredfront-facing.*/SDL_GPU_FRONTFACE_CLOCKWISE/**<Atrianglewithclockwisevertexwindingwillbeconsideredfront-facing.*/}SDL_GPUFrontFace;

See Also