SDL_GPUTextureType - Specifies the type of a texture.
Contents
Availability
This enum is available since SDL 3.2.0.
Name
SDL_GPUTextureType - Specifies the type of a texture.
See Also
SDL_CreateGPUTexture(3) Simple Directmedia Layer SDL 3.2.20 SDL_GPUTextureType(3type)
Synopsis
#include<SDL3/SDL_gpu.h>typedefenumSDL_GPUTextureType{SDL_GPU_TEXTURETYPE_2D,/**<Thetextureisa2-dimensionalimage.*/SDL_GPU_TEXTURETYPE_2D_ARRAY,/**<Thetextureisa2-dimensionalarrayimage.*/SDL_GPU_TEXTURETYPE_3D,/**<Thetextureisa3-dimensionalimage.*/SDL_GPU_TEXTURETYPE_CUBE,/**<Thetextureisacubeimage.*/SDL_GPU_TEXTURETYPE_CUBE_ARRAY/**<Thetextureisacubearrayimage.*/}SDL_GPUTextureType;