logo
Free, unlimited AI code reviews that run on commit
git-lrc git-lrc GitHub Install Now We'd appreciate a star git-lrc - Free, unlimited AI code reviews that run on commit | Product Hunt git-lrc - Free, unlimited AI code reviews that run on commit | Product Hunt

SDL_HapticRamp - A structure containing a template for a Ramp effect.

Availability

       This struct is available since SDL 3.2.0.

Description

       This struct is exclusively for the SDL_HAPTIC_RAMP

       effect.

       The  ramp effect starts at start strength and ends at end strength. It augments in linear fashion. If you
       use attack and fade with a ramp the effects get added  to  the  ramp  effect  making  the  effect  become
       quadratic instead of linear.

Header File

       Defined in SDL3/SDL_haptic.h

Name

       SDL_HapticRamp - A structure containing a template for a Ramp effect.

See Also

(3), SDL_HAPTIC_RAMP(3), (3), SDL_HapticEffect(3type)

Simple Directmedia Layer                           SDL 3.2.10                              SDL_HapticRamp(3type)

Synopsis

#include"SDL3/SDL.h"typedefstructSDL_HapticRamp{/*Header*/Uint16type;/**<SDL_HAPTIC_RAMP*/SDL_HapticDirectiondirection;/**<Directionoftheeffect.*//*Replay*/Uint32length;/**<Durationoftheeffect.*/Uint16delay;/**<Delaybeforestartingtheeffect.*//*Trigger*/Uint16button;/**<Buttonthattriggerstheeffect.*/Uint16interval;/**<Howsoonitcanbetriggeredagainafterbutton.*//*Ramp*/Sint16start;/**<Beginningstrengthlevel.*/Sint16end;/**<Endingstrengthlevel.*//*Envelope*/Uint16attack_length;/**<Durationoftheattack.*/Uint16attack_level;/**<Levelatthestartoftheattack.*/Uint16fade_length;/**<Durationofthefade.*/Uint16fade_level;/**<Levelattheendofthefade.*/}SDL_HapticRamp;

See Also