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SDL_HINT_GAMECONTROLLERTYPE - A variable that overrides the automatic controller type detection.

Availability

       This hint is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.10                     SDL_HINT_GAMECONTROLLERTYPE(3)

Description

       The variable should be comma separated entries, in the form: VID/PID=type

       The VID and PID should be hexadecimal with exactly 4 digits, e.g. 0x00fd

       This hint affects what low level protocol is used with the HIDAPI driver.

       The variable can be set to the following values:

       • "Xbox360"

       • "XboxOne"

       • "PS3"

       • "PS4"

       • "PS5"

       • "SwitchPro"

       This hint should be set before SDL is initialized.

Header File

       Defined in SDL3/SDL_hints.h

Name

       SDL_HINT_GAMECONTROLLERTYPE - A variable that overrides the automatic controller type detection.

Synopsis

#include"SDL3/SDL.h"#defineSDL_HINT_GAMECONTROLLERTYPESDL_GAMECONTROLLERTYPE"

See Also