SDL_HINT_GPU_DRIVER - A variable that specifies a GPU backend to use.
Contents
Availability
This hint is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.10 SDL_HINT_GPU_DRIVER(3)
Description
By default, SDL will try all available GPU backends in a reasonable order until it finds one that can
work, but this hint allows the app or user to force a specific target, such as "direct3d11" if, say, your
hardware supports D3D12 but want to try using D3D11 instead.
This hint should be set before any GPU functions are called.
Header File
Defined in SDL3/SDL_hints.h
Name
SDL_HINT_GPU_DRIVER - A variable that specifies a GPU backend to use.
Synopsis
#include"SDL3/SDL.h"#defineSDL_HINT_GPU_DRIVERSDL_GPU_DRIVER"
